Metodo

International Studies in Phenomenology and Philosophy

Series | Book | Chapter

200451

From gobble to zen

the quest for truly intelligent software and the Monte Carlo revolution in go

Ralf Funke

pp. 177-186

Abstract

After the success of chess programming, culminating in Deep Blue, many game programers and advocates of Artificial Intelligence thought that the Asian game of Go would provide a new fruitful field for research. It seemed that the game was too complex to be mastered with anything but new methods mimicking human intelligence. In the end, though, a breakthrough came from applying statistical methods.

Publication details

Published in:

Romportl Jan, Zackova Eva, Kelemen Jozef (2015) Beyond artificial intelligence: the disappearing human-machine divide. Dordrecht, Springer.

Pages: 177-186

DOI: 10.1007/978-3-319-09668-1_13

Full citation:

Funke Ralf (2015) „From gobble to zen: the quest for truly intelligent software and the Monte Carlo revolution in go“, In: J. Romportl, E. Zackova & J. Kelemen (eds.), Beyond artificial intelligence, Dordrecht, Springer, 177–186.