Metodo

International Studies in Phenomenology and Philosophy

Book | Chapter

186478

The use of improvisational role-play in user centered design processes

Yanna Vogiazou Jonathan Freeman Jane Lessiter

pp. 262-272

Abstract

This paper describes the development and piloting of a user-centered design method which enables participants to actively engage in a creative process to produce intuitive representations and inspire early design concepts for innovative mobile and ubiquitous applications. The research has been produced as part of the EC funded project PASION, aiming to enhance mediated communication in games and collaborative environments through the introduction of socio-emotional information cues, represented in meaningful yet abstract enough ways to accommodate variable thresholds of privacy. We describe our design research methodology, which combines analytical approaches, aiming to uncover participant"s needs, desires and perceptions with creative, generative methods, with which participants inform and inspire the design process.

Publication details

Published in:

Jacko Julie (2007) Human-computer interaction. Interaction design and usability: 12th international conference, hci international 2007, beijing, china, july 22-27, 2007, proceedings, part i. Dordrecht, Springer.

Pages: 262-272

DOI: 10.1007/978-3-540-73105-4_29

Full citation:

Vogiazou Yanna, Freeman Jonathan, Lessiter Jane (2007) „The use of improvisational role-play in user centered design processes“, In: J. Jacko (ed.), Human-computer interaction. Interaction design and usability, Dordrecht, Springer, 262–272.